Building a new level to test player and AI 'hatching' from animated eggs. Using zones/portals to increase framerates, and other level design tricks to enhance the scene. Volumetric fog, ambient light and shaders help make the scene feel alive...
Author Gibby Date 01/06/2015 (2:21 pm) Comment 5 comments
I believe its a must for anyone who truly wants to understand the complexities of how a 3D engine works from the source code up.
Author Michael Flynn Date 12/29/2014 (10:11 am) Comment 2 comments
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Author Michael Perry Date 12/25/2014 (10:12 am) Comment 23 comments
Forester Pro is a tree creator and Medusa Pro a rock model creator for T3D. To celebrate the holiday season we're adding a special christmas deal. Two template packs free with both applications.
Author Matthew Genge Date 12/22/2014 (7:26 am) Comment 2 comments
Continued progres on Mantis, including AFX functionality, procedural base generation and numerous fixes
Author Gibby Date 12/17/2014 (6:55 pm) Comment 5 comments
You can now pick our shader collections for half of the normal price. Discounted are also our high resolution texture collections.
Author Lyubomir Mandzhukov Date 12/14/2014 (2:35 am) Comment 2 comments
Undead Shadows is a fast paced action zombie shooter that keeps players on their toes and tests their survival instinct. You are a survivor in the harsh post apocalyptic world looking for any means of survival against never ending waves of zombies from sun up to sun down, and even worse in between...
Author Adam Beer Date 12/12/2014 (7:03 am) Comment 7 comments
This is just a quick update as I've been informed that people are asking about the 3.6.3 release. Spoilers: it's business as usual, i.e. we're late.
Author Daniel Buckmaster Date 12/10/2014 (4:01 am) Comment 20 comments
Finally I got a working early test version of my game done. It is a free open source project, so you can download and play it for free.
Author Duion Date 12/05/2014 (6:56 pm) Comment 2 comments
I would like to invite all of you within the GarageGames community to take the opportunity to view our entire Game Development course and to provide us with your thoughts and feedback.
Author Geoff Beckstrom Date 12/05/2014 (2:25 pm) Comment 19 comments









