Game Development Community

Forester Pro Version 1.26 - Flowers and Small Plants

Forester Pro is a tree creator for T3D which generates randomized tree models complete with collision meshes and LODs that import seamlessly. We've just released version 1.26 with a load of new features allowing flowers and small plants to be easily created. Forester Pro can now generate nearly any plant.

Author Matthew Genge Date 04/28/2014 (4:34 pm) Comment 16 comments

Swamp Vegetation Pack Released

We have just released our next vegetation pack for swamps. This is available at half price for the first two weeks.

Author Tim Date 04/28/2014 (1:39 pm) Comment 5 comments

Game Flow: Stats Tracking

While I was developing Re-Spawn (not that I have stopped, but that is beside the point) I started coming across various needs for the game that were not necessarily covered by the game engine itself. Things like master servers, license keys, achievements, and other standard game features; obviously the game engine is there to help you make a game and I wouldn't expect the game engine to provide me with these and so I started working on my own services that would eventually become Game Flow.

Author Quinton Delpeche Date 04/28/2014 (1:13 am) Comment 2 comments

Ice Caverns Kit - Last week for the EA release!

This is the last week to jump on in to the Ice Caverns Kit Vol 1 EA release. Coming this Thursday, May 1st, the price moves to $34.99 a copy. Check out the all new photos of the kit and what the final release has in it!

Author Will Zettler Date 04/27/2014 (6:50 pm) Comment 0 comments

Door's Pack 02

Here is the door's pack 02. This art and content pack coming with castle doors. and the highlight of this pack is a fully modular castle as bonus. see more...

Author D Fasel Date 04/27/2014 (11:34 am) Comment 6 comments

T2D Tips and Tricks - Composite Sprite and Editor basics

After one hardcore month of prototyping and developing, I wanted to share with you guys some tricks I've picked up while working with T2D.

Author Simon Love Date 04/26/2014 (5:16 pm) Comment 4 comments

Afterlife: Escape The Darkness - UPDATE WITH PHOTOS!

Finally got some photos of the games first level I am working on. Let me know what you think. I'm planning to keep the game simple and hoping to make it fun. New details inside about the game...

Author Will Zettler Date 04/25/2014 (8:14 pm) Comment 7 comments

Dynasoul[02]: Conceptual Art

Every one of us has an innate desire to create. Yet even with such a powerful driver many of us continuously find ourselves unwilling to explore those ideas for fear that they may not work out. We want to encourage you to always conceptualize your ideas as much as possible. No matter how undeveloped or rough the idea, it's going to be invaluable for you later on.

Author Dynasoul Date 04/23/2014 (10:29 pm) Comment 6 comments

Undefined Behavior in TorqueScript

So I was scripting something today, and noticed some strange undefined behavior. I'm modding a Torque game, and had recently written a tooltip extension. Strangely, after writing that script I noticed that a button, "JS_refresh", was deleting itself.

Author Glenn S Date 04/23/2014 (1:03 pm) Comment 4 comments

Afterlife: Beyond The Darkness Game Breaks Ground!

My first mini-game is now underway. I expect to do a small, nightmarish type of level or two for the game, producing the audio myself. Simple game concept and will detail some of what I'm trying to do in this blog. No photos, thats coming next blog...

Author Will Zettler Date 04/23/2014 (9:49 am) Comment 8 comments