In most cases, accessing individual members of a CompositeSprite object will be done via the logical Position or Batch ID of a desired sprite. In some cases however, you might need to get the sprite by its index. Here's a dirty way to do so.
Author Simon Love Date 03/20/2014 (7:43 am) Comment 10 comments
Here's Greeble #3, from my 7-Day PDL entry - a set of generic Red, Green and Blue 'template' projectile datablocks that can be used as a starting point for new weapons.
Author Gibby Date 03/20/2014 (6:58 am) Comment 8 comments
Unfortunately it seems like I've dropped back into the "old days" in terms of my latest release, and therefore I've decided it's time to just move on.
Author Robert Fritzen Date 03/19/2014 (7:04 pm) Comment 15 comments
Making a game for mobile with Adobe Flash because that is what is working best for me. Some day I hope to use T2D.
Author Jose Salinas Date 03/19/2014 (4:57 pm) Comment 0 comments
Epic Games just rocked the Gaming Industry with their new pricing for everyone. This can greatly help out Toruqe 3d in the long run.
Author Jimmy R Armes Date 03/19/2014 (2:15 pm) Comment 44 comments
How to not finish a 7-Day game jam but come up with considerable useful and sharable content. Warning: image-intensive...
Author Gibby Date 03/18/2014 (8:51 pm) Comment 4 comments
Hey all, As you can tell, I am not gone, just changing focus and I am not a commercial venture any more. I can honestly say that I am 'feeling' good about game development again. So, read on if you are interested. If not, no problem :-)
Author Ron Kapaun Date 03/17/2014 (6:21 pm) Comment 19 comments
Gobbo Games has a shiny new website and some marketing materials in preparation for the upcoming Alpha Release of Re-Spawn.
Author Quinton Delpeche Date 03/17/2014 (2:14 am) Comment 5 comments
Just a summary of what has been going on at WLE. We have been quiet for quite a while. I guess it is due to all of us having our noses buried in the Omni Engine.
Author Vince Gee Date 03/16/2014 (9:01 pm) Comment 3 comments
And now, I'm done for a few days.. :) Today, I bring to you THREE releases, yes, THREE, in one day! I completed the AI Solution quite a few days ahead of the release. And with that I have released multiple packs!
Author Robert Fritzen Date 03/16/2014 (5:42 pm) Comment 7 comments








