Putting the Art in Gaming
Author Camille Scaysbrook Date 03/09/2001 (8:57 pm) Comment 0 comments
EarthShaking....
Author Neale Roberts Date 03/08/2001 (1:38 pm) Comment 0 comments
do frames do frames do frames more frames...
Author Maurice Wingfield Date 03/07/2001 (2:10 pm) Comment 0 comments
Author Rick Overman Date 03/06/2001 (8:56 am) Comment 0 comments
NexusCore, under direction of Creative Director Joel Steudler, moves forward on its project to create a user-friendly 2D RPG construction kit for fans of old-school games such as Dragon Warrior or newer games like Baldur's Gate, such that anyone could bring to life their stories, ideas, concepts, or characters in an interactive medium.
Author Elye C. Sackmary Date 03/06/2001 (3:24 am) Comment 0 comments
Designing.....shh!
Author Neale Roberts Date 03/04/2001 (10:35 am) Comment 1 comments
Author Rob Ross - Sound endeavourS Date 03/04/2001 (10:30 am) Comment 0 comments
By the end of summer 2001, me and the team I am on, currently consisting of 3 people, will have an operational Quake3 modification.
Author Alexander Tarrant Date 03/04/2001 (10:18 am) Comment 0 comments
An account of my development exprediences as I independently build the Baseball simulation I have wanted to play since I was a kid inventing baseball games using my baseball cards.
Author Shaun Sullivan Date 03/04/2001 (6:08 am) Comment 2 comments
Build a design document to explain the game I am semi-working on. Learn to program without using an IDE as I like coding, and dislike not knowing everything that is going on with what I am creating.
Author Andrew Chapman Date 03/03/2001 (6:46 pm) Comment 2 comments
