Game Development Community

dev|Pro Game Development Curriculum

PAINFRAME Weapons

by OmegaDog · 11/14/2009 (8:50 pm) · 23 comments

Hello All,

The Weapons and Animation are complete and now just a little more configuration and they will be functioning in game.

Well you got to love DTSview Quick/Simple/Perfect!

www.bitSlap.me/p_smg.dts.screenshot1.png

www.bitSlap.me/p_smg.dts.screenshot2.png

www.bitSlap.me/p_assaultrifle.dts.screenshot1.png

www.bitSlap.me/p_assaultrifle.dts.screenshot2.png

www.bitSlap.me/p_shotgun.dts.screenshot1.png

www.bitSlap.me/p_shotgun.dts.screenshot2.png

www.bitSlap.me/p_sniper.dts.screenshot1.png

www.bitSlap.me/p_sniper.dts.screenshot2.png

www.bitSlap.me/p_rocketlauncher.dts.screenshot1.png

www.bitSlap.me/p_rocketlauncher.dts.screenshot2.png


I defiantly love shotguns any shotgun so I'm off to configure the weapon types so I'll start with it:
www.bitSlap.me/screenshot_001-00002.png

Cya'Around
OD
Page«First 1 2 Next»
#21
11/16/2009 (6:16 pm)
Awesome work as always OD!!! Keep it up, can't wait to see it all come together! Woohhhooo!!

Will
#22
11/17/2009 (3:47 pm)
WOW Awesome really nice Good Work :) I love the sniper!.
#23
11/18/2009 (6:34 pm)
Looking very nice! Also digging the look of the city buildings -- nice high-tech look, but very real at the same time. =)
Page«First 1 2 Next»