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GG your the Greatest...

by OmegaDog · 08/23/2009 (7:37 am) · 28 comments

"Man can you feel the excitment! I sure can, Torque3D is a MOAB of awesomeness. Another rant from the dog! and if you like game art come inside!"

TGEA 1.8 vs Torque3D
I can visualize the difference:
www.bitSlap.me/BigDogvsLilDog.jpg
Community Kickass Resources!
Man I'am sure glad you smart people are so kind with your posts I admit most are easy but then most hurt my brain! Anyhow you posters have my respect and gratitude!

The Torque3D Picture is being painted...Grab a brush...
The threads are booming. Wow the threads a place I tread but am useless so I don't comment much at all. There are so many beautiful shots some shown for points some just in example but awesomeness is among us! There are so many Torque3D users I virtually see a new face everyday!

For the love of money! doh! I meant for the love of spending money!
The dog says these are not toys they are all 5 Star Products! Got It! Now Get It(THEM)!
GMK (RC)
Ecstasy (EA)
pureLight (EA)
GuideBot (R&D)
Doit (RC)
Verve (EA)
dsqTweaker (RC)
Coffe Mug (RC)

Man I am so fired up! I got my "Game Face" on permanently! I almost got my game site up, things moving a little slow than I like with it but I would say I almost 40% done! But if you want to take a gander painframe.bitSlap.me

If your like me(GAMESLAVE) you may dig these next few shot of the weapons I had described in text but I am please with the imagination of the Concept Artist plain was the ideal war is war.

PN-AS The Knife aka Ass Saver
www.bitSlap.me/01.jpg
PN-L1 Machine Gun
www.bitSlap.me/02.jpg
PN-L2 Assualt Rifle
www.bitSlap.me/03.jpg
PN-L3 The Lanced ShotGun
www.bitSlap.me/04.jpg
PN-S1 .50 Cal Sniper Rife
www.bitSlap.me/05.jpg
PN-R1 Rocket Launcher
www.bitSlap.me/06.jpg

Not to turn this into a dev blog but more a visual stimulate for you hard working devs out there!

Art has always been a struggle for me props to you artist! Rock On!

www.bitSlap.me/main_hiro_color.jpgwww.bitSlap.me/main_hiro_specular.jpgwww.bitSlap.me/main_hiro_normal.jpgwww.bitSlap.me/Main_Hiro_hair.jpg

Well I can only say two things about Torque3D's render! Woot! Woot!, FTW Woot!

Full Size
www.bitSlap.me/ModelChartBlog.jpg

p.s. The Technitrox are coming... Will you turn.... Or will you fight...

www.bitSlap.me/Technitrox.jpg

Cya' Around! and once again GG your the greatest!
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#21
08/29/2009 (9:57 pm)
ok...thanks...
#22
08/30/2009 (1:30 am)
Got the rigged version, CG team is re-doing the shoulders and shoulder pads changing to a non-skinned hi-archy version. With a few more tweaks here and there :) Walk Anim Images below are from 3dsMax.

www.bitslap.me/BubbaWalk.gif

www.bitslap.me/BubbaUpClose.gif
#23
08/30/2009 (1:41 am)
Wow, looks great! If I had to complain, I'd say the shoulder stretching is a bit weird, but that is one cool character.
#24
08/30/2009 (3:29 am)
Thanks Tom, the shoulders yea I figured its somthing they were smoking! :)
#25
09/02/2009 (3:27 am)
Really cool!
#26
11/10/2009 (5:34 am)
I very like u that guy...hehe...
Master OmegaDog...can u help me about expout Physx mod in t3d...?
I need a good *.Max file ..can expout XML.and .Dae in T3d ...
I try again*N...can't do ok.....
:(
#27
11/10/2009 (11:44 am)
Wait a little bit user eb is making Physit! which will aid in this process.
#28
03/11/2013 (10:39 am)
@OmegaDog
There are not seen in years.Are you okay?
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