Torque 2D 3.0 Roadmap, Development and You. Please read, comment, and help us decide the roadmap for Torque 2D 3.0. This is a must read for all Torque 2D developers. If we all chip in, we will have support for Android, many 3rd party tools, complete documentation, and many improvements to our great 2D engine.
Are you interested in being a part of the Torque 3D Steering Committee? Step inside and find out how you can get involved in helping Torque 3D become the best open source game engine.
Torque 3D was released under a MIT license on September 20, 2012. Today we announce the Steering Committee's roadmap for the next release of Torque 3D for the community to read and comment on.
Torque 3D was released under a MIT license on September 20, 2012. Today we announce the launch of Torque 3D 3.0, the second new release under this license.
With the upcoming release of T3D 3.0 you'll want to make use of the new Project Manager, which makes it much easier to modify your project's compiled modules.
Terrain Master, Take 2: the FlightGear World Server!
In which the T3DTerrainMaster project radically morphs into an entirely different kind of project, melds with a gigantic body of pre-existing data and code, and boldly straddles the divide between Torque and Unity.
Author
Chris Calef Date
05/07/2013 (2:23 pm) Comment
62 comments
I'm beginning to hate that word ... We'll soon head to thesaurus.com to find a new one with the exact same meaning. Anhow, things which had been redone ... got redone ... for the umpteenth time ...
Author
Steve Acaster Date
04/16/2013 (6:17 pm) Comment
13 comments
We've just released the Savannah Tree Pack for Forester Pro featuring Acacias (Umbrella thorns), Acacia bushes, Baobabs, Buffalo Thorns, Knob Thorns and Thorn Bushes. Each template can be used to create a wide range of randomized models.
Author
Matthew Genge Date
04/12/2013 (4:10 pm) Comment
0 comments