Previous Blog Next Blog
Prev/Next Blog
by date

Plan for John Quigley

Plan for John Quigley
Name:John Quigley
Date Posted:Feb 07, 2002
Rating:Not Rated
Public:YES
Comments:YES
RSS Feed:GarageGames Blog feedor Subscribe with .
Profile Page:View profile page for John Quigley

Blog post
Working on linux torque. Current task is to get Crime Force working.
Thanks to Doyoon Kim I'm now able to test the linux platform code with Crime Force.

I'm also looking to add other games to my linux test suite. If you've got a candiate game that is reasonably different from the demo app, drop me a line. The benefit to you is that your game will be up and running on linux sooner, assuming you haven't done something bad like #include <windows.h> right in the middle of game.cc.

I'm looking to assemble some compatibility data with linux torque. If you've tried to get it working on your system, please drop me a note with the following information:

CPU, Video Card, Linux Distribution and version.

How does it work? E.g.: "Fine"; or "works partially but there is a problem with Foo"; or "can't compile/crashes immediately". (For problems any debug data/console output you have will be helpful, remember to use -console to get console output).

For example, here's my system:

Intel P3/1000, NVIDIA GF2, Redhat 7.2, custom 2.4.17 kernel.
Works ok but sound clicks and pops. Using 11/11/01 openal sound library.

Recent Blog Posts
List:08/17/05 - Plan for John Quigley
02/15/03 - Plan for John Quigley
04/25/02 - Plan for John Quigley
03/29/02 - Plan for John Quigley
02/11/02 - Plan for John Quigley
02/07/02 - Plan for John Quigley

Submit ResourceSubmit your own resources!

Tim Newell   (Feb 07, 2002 at 04:29 GMT)
well this isn't related to your plan, but I tried the latest CVS version of openal and it worked fine (I didn't uninstall the other version I just overwrote it with the new version) but it still didn't fix the problem with the popping.

Tim Gift   (Feb 07, 2002 at 16:19 GMT)
Crime Force on lunix, very cool! That game sure does seem to be get around :)

Phil Carlisle   (Feb 07, 2002 at 17:44 GMT)
Nice work John. Hope to have something more for you to try out fairly soon.

Phil.

You must be a member and be logged in to either append comments or rate this resource.