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The "Better Assholes" Clause

The "Better Assholes" Clause
Name:Jeff Tunnell
Date Posted:Jun 13, 2008
Rating:Not Rated
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Blog post
Coolness! Make It Big In Games has been picked up by Alltop (www.alltop.com. Guy Kawasaki's latest small web service business, Alltop is a much expanded version of popurls, i.e. a single place to go to read the five latest stories from hundreds of sites. All of the sites are arranged by categories, such as Games, Gizmos, Web, Green, etc. I kind of think of it as an automated RSS reader where I don't have to do much work, and I like it... a lot.

There is a cool little historical story that goes along with this post that explains the title. Here are some quotes:

Quote:


It was an extremely embarrassing dinner for me because "Ben" was trying to bully our small company into taking on a bunch of projects for Mediagenic at budgets that were way less than profitable, i.e. we would lose money on all of the projects. "Ben" used the usual tactics of saying that I must be a bad manager of bad developers if we could not take on these projects and make money. He was pushing extremely hard on me. Guy was sitting across the table and it was all very uncomfortable.

From then on in my career, when ever I ran into somebody that I didn't like or that didn't have strong integrity, I have always been able to say, "I've outlasted better assholes than that." in reference to my dealings with Mr. "Holeman". So, if I invoke the "better assholes" clause on you, you better watch out :D

3. Create your own version of the "Better Assholes" clause. Don't work for people that you don't like or that do not have integrity. Life is too short. I always say, "People that I want to work with on projects that I want to work on." It works.



Head on over and check it out. My blog's Alexa ranking has doubled in the week since I have started posting again. Getting on Alltop should help.

-Jeff Tunnell, Game Maker
www.makeitbigingames.com

Recent Blog Posts
List:06/13/08 - The "Better Assholes" Clause
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06/02/08 - First Day Of The Rest Of My Life
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05/15/08 - An Itch That Can't Be Scratched
12/20/07 - Blog O Fix
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09/14/07 - Design Journals Rule

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Apparatus   (Jun 13, 2008 at 20:58 GMT)
Lol, this is some reminder that games and business have such a screwed up relationship; in fact 'business' screws games big time; this run for money and push for profit will someday crush with a big bang; it can't last forever;

damn it.

that's why i like garagegames so much; somehow it managed to stay affordable for any developer - indie or pro. I became a member in July 01 2004 (nearly 5 years ago) and I am still here.

Phil Carlisle   (Jun 14, 2008 at 06:46 GMT)
Those kind of stories are gold to me Jeff. When I think back over the things I've seen, its those kind of moments I remember.

The games industry is absurd, rediculous, over indulgent and self destructive, but its also the most rewarding, the most industrious and has the greatest potential. I love creating games and I would hope that anyone working on a game feels that way too. Sadly its not always the case.

BrokeAss Games   (Jun 16, 2008 at 22:32 GMT)
Quote:


3. Create your own version of the "Better Assholes" clause. Don't work for people that you don't like or that do not have integrity. Life is too short. I always say, "People that I want to work with on projects that I want to work on." It works.



I think I just shed a tear. ;)

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