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Alive and Ticking: Now with exploding ants
Alive and Ticking: Now with exploding ants
| Name: | Tom Bampton | ![]() |
|---|---|---|
| Date Posted: | Nov 03, 2006 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Tom Bampton |
Blog post
When we were originally working on concepts for Alive and Ticking, Nauris sketched up some concepts for critters. After getting the A-Star code running, I threw together some simple AI using some past GID assets for placeholder.
At that time, it didn't really work properly and I since rewrote a bunch of the AI code. Whilst the critters have been there for most of this year, they were disabled. The other day I finally got around to making them work again so there was something to do in single player games.
If I remember correctly, the ant was made by Ben Chavigner and animated by Matt Mitman. The anthill was made by Logan Foster.


The AI is pretty simple. The ants run around aimlessly until they see a player, then they home in on him and explode. They will respawn at their anthill if it hasnt been blown up.
Screenshots don't really do it justice, so here's a video.
Click for video, ~9.4MB Zipped WMV
At that time, it didn't really work properly and I since rewrote a bunch of the AI code. Whilst the critters have been there for most of this year, they were disabled. The other day I finally got around to making them work again so there was something to do in single player games.
If I remember correctly, the ant was made by Ben Chavigner and animated by Matt Mitman. The anthill was made by Logan Foster.


The AI is pretty simple. The ants run around aimlessly until they see a player, then they home in on him and explode. They will respawn at their anthill if it hasnt been blown up.
Screenshots don't really do it justice, so here's a video.
Click for video, ~9.4MB Zipped WMV
Recent Blog Posts
| List: | 08/20/07 - GID23 and NPC Editor 07/25/07 - Fun with Lua 06/11/07 - How NOT to make a game 11/18/06 - Thinking Outside the Box 11/03/06 - Alive and Ticking: Now with exploding ants 10/28/06 - Fun with zips 10/02/06 - Alive and Ticking gets to Beta .... err, almost. (Warning: Screenshot Heavy) 09/08/06 - Internal Name Operator |
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Submit your own resources!| Matthew Spindle Harris (Nov 03, 2006 at 09:04 GMT) |
| Tom Bampton (Nov 03, 2006 at 09:09 GMT) |
| Phil Carlisle (Nov 03, 2006 at 09:19 GMT) |
| Tom Bampton (Nov 03, 2006 at 09:40 GMT) |
| Andy Hawkins (Nov 03, 2006 at 11:56 GMT) |
| Tom Bampton (Nov 03, 2006 at 13:44 GMT) |
| Florian (Nov 04, 2006 at 16:04 GMT) |
| Tom Bampton (Nov 04, 2006 at 16:14 GMT) |
| Jeff Loveless (Nov 05, 2006 at 07:23 GMT) |
| Tom Bampton (Nov 05, 2006 at 07:51 GMT) |
T.
Edited on Nov 05, 2006 07:51 GMT
| Jeff Loveless (Nov 06, 2006 at 05:43 GMT) |
-Your game looks fun, going to give us a demo when your ready?
| Vashner (Nov 07, 2006 at 20:54 GMT) |
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