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Bounty and stuff..
Bounty and stuff..
| Name: | Ben -Djaggernaut- Chavigner | ![]() |
|---|---|---|
| Date Posted: | Apr 17, 2006 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Ben -Djaggernaut- Chavigner |
Blog post
Hi,
I was focused on school stuff these last weeks and I didn't had so much time to work on anything else.
It's holidays and I finished Oblivion and HOMM5 demo, so what should I do... well, bounties of course!
Maybe it's not paying as much as a contract, but at least, it can be some useful work for the community.
So here's my progress on an environement tile set. Normally it "can" work in iso,side,top depending on the chosen effect.
Each element will have its own alpha and can be put wherever you want.
It will also include some kind of -tree generator- for photoshop. So you can edit branches and leaves to create customs trees.
I'm enjoying doing this so it's all good ;)

Well, I hope some people will find it useful.
Please, you can ask here for some stuff you'd like to see in this set.
On a sidenote, I did a lot of video (for school and my clan):


bybye
I was focused on school stuff these last weeks and I didn't had so much time to work on anything else.
It's holidays and I finished Oblivion and HOMM5 demo, so what should I do... well, bounties of course!
Maybe it's not paying as much as a contract, but at least, it can be some useful work for the community.
So here's my progress on an environement tile set. Normally it "can" work in iso,side,top depending on the chosen effect.
Each element will have its own alpha and can be put wherever you want.
It will also include some kind of -tree generator- for photoshop. So you can edit branches and leaves to create customs trees.
I'm enjoying doing this so it's all good ;)

Well, I hope some people will find it useful.
Please, you can ask here for some stuff you'd like to see in this set.
On a sidenote, I did a lot of video (for school and my clan):


bybye
Recent Blog Posts
| List: | 07/09/07 - GarageGames Internship 05/10/06 - Graphist seeking work and one free texture :) 04/17/06 - Bounty and stuff.. 02/14/06 - Art in videogame 10/24/05 - Plan for Ben "Djaggernaut" Chavigner 08/02/05 - Plan for Ben "Djaggernaut" Chavigner 07/12/05 - Plan for Ben "Djaggernaut" Chavigner 05/12/05 - Plan for Ben "Djaggernaut" Chavigner |
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Submit your own resources!| David Montgomery-Blake (Apr 17, 2006 at 16:36 GMT) |
| Anders Linder-Noren (Apr 17, 2006 at 16:54 GMT) |
Edited on Apr 17, 2006 16:55 GMT
| Vincent BILLET (Apr 17, 2006 at 17:02 GMT) |
| Todd Pickens (Apr 17, 2006 at 17:07 GMT) |
I got a look at Oblivion as well, what did you think of it?
I am trying to replicate their billboard based tree foliage system within TGE, not sure its gonna work fro a bunch of reasons, but its worth a shot.
| Timothy Aste (Apr 17, 2006 at 18:49 GMT) |
| Anton Bursch (Apr 17, 2006 at 19:49 GMT) |
The were-wolf is very cool!
| Ben -Djaggernaut- Chavigner (Apr 17, 2006 at 20:39 GMT) |
@Todd: Oblivion is the evil, you buy it one day and you can't stop playing for days...
Yes the trees (and globally the whole graphics) are part of the immersive feeling. I'd say they've gone more in the heroic side than fantasy. The architecture is simple (medieval based) wich makes it a lot more realistic.
Good luck on reproducing those trees! ;)
@Tim: well the videos are still WIP and are just short movie ;)
But I have a more complete work (less interesting graphically) I did for my art school.
There is a real concept behind it... but it will be hard to explain in english.
Globally the idea is that the crowd is a precarious shelter.
If you ever want to see I already have it on ftp: http://www.wdbrothers.com/crd.zip
| Donald \"Yadot\" Harris (Apr 17, 2006 at 21:27 GMT) |
| Paul /*Wedge*/ DElia (Apr 17, 2006 at 22:06 GMT) |
Oh and your work looks phenom as usual Djagg!
| Ben -Djaggernaut- Chavigner (Apr 17, 2006 at 23:09 GMT) |
@Don: well I have school and a big contract starting in june. Maybe I have some time for very short contract if this is what's you're meaning. (that's why I do bounties btw).
| Jeremy Alessi (Apr 18, 2006 at 00:42 GMT) |
| Evi - Cubix Studio (Apr 18, 2006 at 07:23 GMT) |
i like the werewolf too :D
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