Vertex Storm
- Account Type:
- member
- Location:
- Cleveland, OH 0
- Member since:
- December 20, 2000
- Last Login:
- June 6, 2010
- Last Update:
- March 24, 2009
- Bio:
Skills
- Primary Skill:
- Advanced 3D Artist
- Secondary Skill:
- n/a
- Tertiary Skill:
- n/a
- Summary:
- I'm a good 3D artist with a background in traditional as well as digital art. Most of my experience before Torque has been in the area of "Web3D"-- VRML and Shockwave 3D-- browser based interactive 3D. (That "industry" never took off like it had been hoped.) I'm currently employed by a small studio using Torque daily. My primary tools are 3D Studio and Photoshop. My portfolio could use some work-- always too busy to update it with some impressive UI graphics, but it will do for now:
http://www.3dfolio.50webs.com/
My primary focus with Torque has been in the areas of DIF level creation, scene assembly, terrain sculpting, and organic/mechanical DTS object creation using static models or animated models with transform or scale-based animations. ( I am currently studying the art path as it relates to character animation using more complex animations and basic UI assembly. )
Recent Activity
No recent activity