Volund Lars Agnarsson

Account Type:
member
Location:
Houston, TX United States
Member since:
April 4, 2006
Last Login:
June 12, 2017
Last Update:
October 5, 2013
Bio:
Desert Storm Veteran, father, and loyal husband. Active in law enforcement since leaving the Army in 1992, left law enforcement in 2012. Bachelors in Game Design and Development earned 2007. Portfolio http://www.volundgames.com

Skills

Primary Skill:
Skilled Programmer
Secondary Skill:
Skilled 3D Artist
Tertiary Skill:
Skilled Designer
Summary:
Brown College '07
Game Design, Programming, 3D Modeling

Modeling Programs:
3ds max

Programming Languages:
C++, C#, Torquescript, Visual Basic, PHP, SQL etc.

Other:
Photoshop

Some courses include:
General Education Courses
Sociology, Psychology, English, Math, Speech, Science, et cetera.

Game Development Portfolio II (Flash)
My portfolio is http://www.volundgames.com/

Object Oriented Programming (C++)

Game Design Project III (Torque, 3dsMax, Photoshop)

Digital Audio for Gaming (Adobe Audition)

Game Development Portfolio I (Flash, Photoshop)

Multiplayer Gaming and Networking (Visual Studio)

Game Development Capstone/Internship
(Worked at Dream Games on the MMO Kit -Torque, Photoshop)

Game Design Project II (Torque, 3dsMax, Photoshop, others)

Accelerated Graphics Programming (Visual Studio)

Interface and Console Design (Torque, Photoshop)

Game Design Project I (Torque, 3dsMax, Photoshop, others)

Advanced Game Programming (C#, TorqueScript)

Application Programming (Visual Basic)

Game Development III (Torque, 3dsMax, Photoshop, others)

Game Development II (Torque, 3dsMax, Photoshop, others)

Artificial Intelligence (Torque, TorqueScript)

Game Design IV (Torque, 3dsMax, Photoshop, others)

Character Development (3dsMax, Photoshop)

Game Development I (Torque, 3dsMax, Photoshop, others)

Game Design II (Torque, 3dsMax, Photoshop, others)

Digital Media II (Photoshop)

Environment and Level Design II (Unreal, Photoshop)

Digital Media I (Photoshop)

Environment and Level Design I (Unreal, Photoshop)

Game Design I (Torque, 3dsMax, Photoshop, others)

Fundamentals of Drawing

Storyboarding and Scripting

Concept Design

Introduction to Game Design and Development

Fundamentals of Programming Logic

Operating Systems and Network Principles

Logic and Critical Thinking

Recent Activity

No recent activity

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