Karl Nyborg

Account Type:
member
Location:
, VA USA
Member since:
May 13, 2005
Last Login:
March 23, 2008
Last Update:
March 23, 2008
Bio:

Skills

Primary Skill:
Novice Programmer
Secondary Skill:
Novice 3D Artist
Tertiary Skill:
Novice Designer
Summary:
I normally work on space games that require me too make my own space textures and space ships. Thus I\\\'ve learned how to make my own Static Meshes, Basic 2D Nebula Textures, Metal Textures, and other things you\\\'ll need for a space game.

I have worked with Blitz3D ( http://www.blitzbasic.com ) which serves as a language and a engine. I consider myself to have Intermediate in programming in Blitz3D, but I still have alot to learn. To make the models I need I use Wings3D ( http://www.wings3d.com ) which can create low-poly meshes and give them \\\'basic\\\' UV maps. And lastly to make my textures and etc. I use Photoshop CS. I also like making random space shots with it. Currently I work with TGE which I am also still learning.

I have pretty good programming skills in general, I can usually fix any problem. Granted it make that a hour or two, but it\\\'ll get fixed.

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