Derek Manning
- Account Type:
- member
- Location:
- Eugene, OR United States
- Member since:
- June 11, 2008
- Last Login:
- March 31, 2018
- Last Update:
- February 6, 2014
- Bio:
Skills
- Primary Skill:
- Skilled Designer
- Secondary Skill:
- Beginner Artist
- Tertiary Skill:
- Advanced Gamer
- Summary:
- I was first hired as a level designer for Think Tanks at Bravetree Productions. I designed a couple levels for that game in the blue, gloomy area and was heavily involved in the beta testing of the product. I then moved onto a QA position at Buzz Monkey which I performed for about 11 months, testing Tomb Raider: Anniversary for the PSP, PS2, Wii, and 360. After that project I moved back into level design where I worked an Tomb Raider: Underworld for the Wii and the PS2. I then worked at GarageGames where I shipped Fallen Empire: Legions as the Lead Level Designer and Instant Jam as a Designer. I moved on to Disney Interactive where I was the Lead Designer on ESPN Return Man and a Designer on Disney City Girl. I worked for a while at ORCAS as a Senior Designer shipping Jauntly and Moodhacker web apps, as well as the game Betwixt. I now work as a Designer at Pipeworks Software where I've worked on Dancing With the Stars: Keep Dancing, ISR, and another AAA unannounced title
Recent Activity
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