The Online Documentation is the first place you should start your iTorque 2D education. These official docs are updated constantly to include new content, revising old tutorials and provide free resources. An offline version of these docs, html format, are provided for you when you install the iTorque 2D SDK. However, you should use the online versions as much as possible as they will always be the most up to date version. If you wish to download the most recent documentation to your computer, you can CLICK HERE to download a zip.
If you need some help getting started, we recommend the following links:
User Guides
- Getting Started:
-
- Editors:
-
- TorqueScript:
Official Documentation Submissions
If you would like to create simple tutorials or reference documentation, jump down to the Community Section for details. To gain greater exposure or have your work used in Official GarageGames Documentation, read through the Submission Guidelines and contact Michael Perry
Below you will find several great tutorials shipped with iTorque 2D.
These will help you learn how to use the powerful toolset included with iTorque 2D.
WRITTEN TUTORIALS:
- Aquarium
- - For this tutorial, you will create an aquarium simulator. The goal is not to produce robust game play, but to show how to create a simple iPhone application with animated objects moving around on the screen.
- Rainy Day
- - In this tutorial you will learn how to create a simple app which allows you to grow and pop flowers in a rainy day environment. This guide will stop short of a creating a full fledged game.
- iOS Touch and Accelerometer
- - This guide covers how to use the Accelerometer, how to add simple touch reaction and lists the stock iPhone touch functions added to every new project in projectFiles/game/scripts/game.cs
- iOS Interfaces
- - This guide will walk you through the process of adding custom iOS interfaces to your iTorque 2D game.
- Music and Movies
- - This guide will show you how to stream MP3 audio files and play MP4/M4V movies on an iOS device
The community of developers using iTorque 2D is vibrant and active. Get involved in the community by joining the ongoing discussions in the iTorque 2D forums.
You can find more tutorials and add-on modules in the Resources section of the GarageGames site. You can simply browse through all of the Torque resources, or you can use the filter feature for specific iTorque 2D resources.
Forum DiscussionsMost discussion of iTorque 2D and related projects occurs in the forums. In the Forums you will find general discussion and a lot of great "Getting Started" threads. If you are having problems in your very first run of iTorque 2D, this would be a good area to post your questions as a beginner.
In the forums, can post your own questions, answer queries posted by other iTorque 2D users, show off your work, or simply join in general discussion about the engine and its features.
Submitting Your Own ResourcesIf you are the generous type, and have something cool to share with the rest of the iTorque 2D community, log in to the GarageGames site and navigate to the "Add a Resource..." page. This is also the page where you can post blogs about your iTorque 2D projects and progress.



