Build game with C++ only and use Torque3D Editor for build levels / world
by Wanderer · in Torque 3D Beginner · 12/03/2018 (12:09 pm) · 3 replies
Hello
I am not new in C++ but not professional. I want create some game use C++ to improve my C++ and for fun.
Some questions:
1. Is possible write game only in C++ without Torque3D script? Are there some tutorials about how to start this kind of project?
2. How easy is integrate external GUI in to engine? Does I need change source code, or can be it done with compiled binaries?
3. How good is Torque3D GUI? Is fully skinable? I have quick look and it looks like Window GUI and didn't find any info about how to change skin, but maybe I am overlook this.
4. Can I build levels and worlds in Editor and then working with saved levels in C++?
5. Can I run Torque3D on Intel HD 3000 (laptop graphic card)?
I am not new in C++ but not professional. I want create some game use C++ to improve my C++ and for fun.
Some questions:
1. Is possible write game only in C++ without Torque3D script? Are there some tutorials about how to start this kind of project?
2. How easy is integrate external GUI in to engine? Does I need change source code, or can be it done with compiled binaries?
3. How good is Torque3D GUI? Is fully skinable? I have quick look and it looks like Window GUI and didn't find any info about how to change skin, but maybe I am overlook this.
4. Can I build levels and worlds in Editor and then working with saved levels in C++?
5. Can I run Torque3D on Intel HD 3000 (laptop graphic card)?
Employee Michael Perry
ZombieShortbus
1. Yes and there are some light tutorials
2. Depends on the GUI system. Likely would require source changes
3. Mediocre at best, what I consider the weakest feature of the engine. It is fully customizable though, just takes effort
4. Yes
5. Not sure