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Eric Preisz's Forum Posts

Thread Post Date Posted
Pref::Video::killFramesAhead I could see how it would solve the mouse issue. Since without it, your mouse would render up to two... read more 09/08/2007 (1:06 pm)
Gfxformatr8g8b8a8 = D3dfmt_a8r8g8b8 Yea, it's not really a problem to someone from load time. The confusion is when you lock a dynamic ... read more 08/23/2007 (2:37 pm)
TGEA and Multi-thread. @Tom Thanks for the research. I presume that I will be diving in to TGEA here some more on a con... read more 08/20/2007 (8:21 am)
TGEA and Multi-thread. It's been about two years since I played with the inner workings of Atlas. When you say streaming, ... read more 08/20/2007 (1:47 am)
OpenGL Fog Ah, this is my exact issue. It appears as though the GL Fog is not only based on Z, but also on scr... read more 05/03/2007 (7:56 am)
Josh or Melv: DirectX Problems Thought I would add this link...seems to point to a more async way to do what glFinish does. Not su... read more 03/21/2007 (10:36 am)
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