Game Development Community

Eric Preisz's Forum Posts

Thread Post Date Posted
Site going down every night? Stability has been quite solid for the past few months. I think it's safe to assume we chased out th... read more 10/14/2011 (12:45 pm)
Play Level is not doing much... (Mac OS X) Lion support for 1.7.6 will be out soon. The dev is actually done and we are backed up in QA.... read more 10/14/2011 (12:42 pm)
Time Management Questions I've been doing 25 minute sprints. You will be surprised how hard it is to have a laser focus for 25... read more 10/14/2011 (12:37 pm)
What would you like to see addressed in Torque 2D? We are working on a quick release of Torque2D to make sure it is Lion compatible. It will not be pai... read more 10/08/2011 (2:33 pm)
User Guides -> Camera Modes I'd love a twitter message letting everyone know that the CEO helped you out ;) Not many game engine... read more 09/02/2011 (5:10 pm)
User Guides -> Camera Modes Well, it's more about the methodology of setting on the server, you may/may not want to use the togg... read more 09/02/2011 (3:44 pm)
User Guides -> Camera Modes Do a search for serverCmdToggleCamera(%client). Your answer is in that function.... read more 09/02/2011 (3:11 pm)
The documentation... a little rant. Here's my response...we are listening...and I have proof! 1) We staffed up a bunch of people on t... read more 09/02/2011 (12:15 pm)
Maya 2012 @Howard - I'm sorry that we weren't able to help you. I was willing to pull out the stops for you, b... read more 08/31/2011 (2:11 pm)
Publishing Torque games on alternate platforms (Android, etc.) Hey everyone, it's very much a business driven decision and part of our business model. Typically, w... read more 08/25/2011 (2:32 pm)
Why Persistent Objects lose Behaviors - LOGGED (TGB-514) Logged this so that it's on our radar.... read more 08/12/2011 (1:01 pm)
Real shadows? We won't have DX11 support in the near term. If you want higher fidelity shadows, and you don't need... read more 08/12/2011 (12:38 pm)
Computer Spec for T3D If you are trying to buy a new computer for game design Faster is better...NVIDIA is better. But don't forget to test on lower end machines. I personally wo... read more 08/12/2011 (12:10 pm)
Maya 2012 @Howard - Can you guys send me some of the files you are having troubles with? I can reply on this t... read more 08/04/2011 (5:05 pm)
Simpler Tutorials? We are working on a really, really, polished tutorial for 1.2. We've hired a documentation writer fr... read more 07/29/2011 (1:00 pm)
Development plans Torque 3D. The tutorials include fixing. The point of the next release is two fold. For new users, they hav... read more 07/14/2011 (9:18 pm)
Development plans Torque 3D. Hey guys. It will probably be a while before we can deliver a longer term roadmap. Right now, we... read more 07/10/2011 (10:24 pm)
Box2d/Chipmunk/etc physics? @Rennie - We have put up many free updates...it doesn't mean they will always be free.... read more 06/29/2011 (6:59 am)
2 people working together to make a game using torque script, but one cannot buy it? Hey guys, allow me to clarify a bit. Disclaimer: please read the EULA as the final word. It has fina... read more 06/24/2011 (5:10 pm)
Interior rendering screws up when inside it [url=www.youtube.com/watch?v=qGafTe9uvLI]http://www.youtube.com/watch?v=qGafTe9uvLI[/url] Maybe t... read more 06/21/2011 (1:43 pm)
Torque 3D 1.1 Change Log (Beta3->1.1 Final) @Ben - You could either start a new thread or search the forums. Also, IRC is a great place to meet ... read more 06/20/2011 (8:38 pm)
01000010 01010100 01110101 01101110 01101001 01100011 01101111 01100100 01100101 11000010010010 11001010010111... read more 06/06/2011 (12:12 am)
Source code for "Pratical Morphological Anti-Aliasing" is out Hey Guys, good news. I talked with Jorge about this thread (I helped him with some of the different ... read more 05/28/2011 (11:41 am)
T3D 1.1 Final Wish Item - Texture Preload THREED-1853 Added...but not sure if there is any simple solution that will get us to 1.1 final.... read more 05/12/2011 (8:46 pm)
T3D 1.1 Preview - Projectiles disappearing instead of exploding - RESOLVED Looking into this one. We had some thoughts that it might be collision related because we've seen a ... read more 05/12/2011 (12:57 pm)
Current rate of resolved bugs is awesome! Thanks Guys! I agree with Scott. It makes it all worth while to see that you guys notice our efforts... read more 05/07/2011 (3:15 pm)
Terrain textures not joinning together properly UPDATE Been quite some time with no reply. We aren't able to reproduce this. If you can confirm that this i... read more 05/05/2011 (4:35 pm)