Raster Ron's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| The best and easy software to make DTS shapes? | Hey Dennis, you can try Torque Constructor here: https://www.garagegames.com/products/download/88 ... read more | 11/30/2016 (12:09 pm) |
| torque3d video tutorials! | awesome videos there johxz, thanks for sharing.... read more | 11/29/2016 (2:27 am) |
| Name Change | For the icon, you can just try and rename your icon file to Torque.ico and replace your current game... read more | 01/24/2016 (2:21 pm) |
| Need help resetting video in game | You can try deleting all the .prefs file to reset your settings by running DeletePrefs.bat or the ba... read more | 12/29/2015 (12:24 am) |
| Problems for shadows and SSAO | Looking at your editor screen, I don't see any signs of light source such as Basic Sun or ScatterSky... read more | 12/26/2015 (8:50 pm) |
| Help,help,help, How to install PhysX into My torque 3D | Don't forget to also create a new project and configure it using Project Manager under [b]"Choo... read more | 11/21/2015 (12:54 am) |
| Terrain Editor Broke? | Hey Michael, Try applying the set of default terrain materials first in the Terrain template prov... read more | 01/10/2015 (6:00 pm) |
| Does anyone use WebAnimate | Charles, I have tried WebAnimate but for just a short time so I can't give you a full review. ... read more | 11/27/2014 (4:47 pm) |
| assembling fbx files into a single dae | Hey Gibby, I'm not that familiar with 3DSMax but as I recall in Milkshape3D you can merge or appe... read more | 11/27/2014 (4:34 pm) |
| Animation Exporting Problems | Hey Ryan, You could try using DTS instead of DSQ for animations by opening your FBX file (Max) to... read more | 11/26/2014 (6:57 pm) |
| Exporting a height map - resolution is 256x256 | Hey CharlieHill, I just tested 2048x2048 with a flat terrain and it works ok. Have you tried expo... read more | 09/28/2014 (4:28 am) |
| Help for test x64 build for T3D 3.6 release | Tested in VS2010 Win x64, working good so far. ... read more | 09/25/2014 (6:11 pm) |
| changing character's animations? | Hey David, One quick way to do this is to select your player model by switching first to camera v... read more | 07/20/2014 (5:45 pm) |
| No collision (3DS max -> Torque) | Hey Robbie, Looks like this works for me. You could also try and check the Collision -> decalT... read more | 05/29/2014 (5:03 pm) |
| Shader Creator | Not sure if this is already implemented into T3D: http://www.garagegames.com/community/forums/vie... read more | 05/14/2014 (3:58 pm) |
| adding my own character to the game | Datablock and replace all animations in CS cscript. There's the soldier example to follow.... read more | 11/21/2013 (8:16 pm) |
| Source code questions | 1) Assets are in /art folder 2) Shaders are all in /shaders folder. Checkout the Resources section ... read more | 10/26/2013 (7:00 pm) |
| Vehicle steering with keyboard | Yes, you can find it in the Resource section somewhere there or here: [url]http://www.garagegames... read more | 10/09/2013 (7:20 pm) |
| I need help (solved) | I remember having problems with PhysX SDK before. I just downloaded and installed the correct SDK ve... read more | 10/03/2013 (6:41 pm) |
| Ragdolls? | I found some post/videos a few months ago using T3D and TGEA that have some prototype demo related t... read more | 09/22/2013 (8:22 pm) |
| Community testing of TorqueScript optimisations | I just tried modifying some gui files and creating a custom gui profile for my project. I noticed th... read more | 09/06/2013 (5:21 pm) |
| Help on Destructible Objects | Thanks Robert. I did find and check that old thread first before posting and have not tested it yet.... read more | 09/06/2013 (10:05 am) |
| Trouble installing torque | BTW, you should download the binary version here: [url]http://mit.garagegames.com/Torque3D-3-0.zi... read more | 08/27/2013 (5:07 pm) |
| Trouble installing torque | Hi John, Root folder is the top folder of your installation. If you already unzipped the Torque3d... read more | 08/27/2013 (4:57 pm) |
| recomend terrain program | You could try L3DT, EarthSculptor or World Machine 2. [url]www.bundysoft.com/L3DT[/url] [url]ww... read more | 08/27/2013 (4:44 pm) |
| Trouble installing torque | You could try and launch the Project Manager correctly by placing it and other corresponding files a... read more | 08/27/2013 (4:05 pm) |
| Torque3d x64 build patch | Great stuff! Thanks for sharing.... read more | 08/20/2013 (10:31 pm) |
| Drop/Throw All Items in Player Inventory | Thanks for the input guys. Yes, Richard I did notice it is a clip not ammo (got a bit confused there... read more | 08/13/2013 (4:15 pm) |
| Vehicles using energy. | I'm looking for the same thing. How to go about and have the vehicle damaged by bullets and hitting ... read more | 08/03/2013 (8:34 pm) |
| Community testing of TorqueScript optimisations | I'm trying this branch out as well. Just did a successful build and testing out some stuff. I'm a... read more | 08/02/2013 (12:55 am) |
| How do you export an autodesk maya (2013) project as a .DAE | I'm not into Maya that much but I'm sure it's the same procedure as with Max and Blender. I know the... read more | 08/01/2013 (3:16 pm) |
| Mega-Terrains...? Are they viable? Do they exist? | Hi K.Silver, I'm just new here so I was actually looking for this same thing before. I read somew... read more | 07/26/2013 (5:30 pm) |
| Override ScatterSky fog with LevelInfo fog | Thanks Dan, will definitely try this one.... read more | 07/20/2013 (7:55 am) |
| Override ScatterSky fog with LevelInfo fog | [b]@shenwenqing[/b] Yes, I did notice that. I'm trying to apply the same fog color but I still se... read more | 07/18/2013 (7:23 pm) |
| T3D MIT 3.0 OneWorld Collaboration Kit is released | This is a nice feature.... read more | 07/18/2013 (7:00 am) |