Game Development Community

Nils Eikelenboom's Forum Threads

Artist Corner

Topic Author Replies Last Post
Fix Mixamo Auto-Biped's wrong axis in 3ds max Nils Eikelenboom 2 08/24/2014 (9:36 pm)

General Discussion

Topic Author Replies Last Post
GarageGames Soldier Weapons Art Pack Nils Eikelenboom 3 06/01/2015 (7:15 pm)
Help us pick the right screenshots! Nils Eikelenboom 11 03/06/2015 (5:25 am)
The Crimea (Ukraine) and a VERY fluid game design Nils Eikelenboom 3 03/03/2014 (9:04 pm)
Climbing the 2nd largest tower like a video game Nils Eikelenboom 2 02/13/2014 (12:41 pm)
GDA Group Meeting Online Nils Eikelenboom 10 07/17/2013 (9:19 pm)

Hardware Issues

Topic Author Replies Last Post
[Solved] GeForce GTX 660 Ti not compatible with T3D 1.2? Nils Eikelenboom 39 12/16/2012 (11:34 pm)

Jobs

Topic Author Replies Last Post
Developers / Animator Nils Eikelenboom 1 08/08/2016 (8:10 am)
Looking for a programmer and animator to join our team Nils Eikelenboom 1 07/19/2015 (2:48 pm)

Torque 3D Professional

Topic Author Replies Last Post
Add missing file icons for Win Vista, 7 & 8 (Setup file) Nils Eikelenboom 7 10/13/2019 (10:46 pm)
Calling add-on developers for testing a new T3D 3.5 UI Nils Eikelenboom 17 02/20/2014 (11:38 pm)
Items that collide with meshRoads cause warnings (solved) Nils Eikelenboom 3 02/19/2014 (9:46 pm)
Enabling NVIDIA GPU on Optimus systems - Help needed! Nils Eikelenboom 11 02/04/2014 (4:56 pm)
T3D 1.1 - 2.0 groundCover with incorrect normals Nils Eikelenboom 7 07/20/2013 (1:17 am)
Prefabs don't hide Nils Eikelenboom 15 07/13/2013 (7:58 am)
Mesh Road Issue Nils Eikelenboom 11 07/05/2013 (10:33 am)
Update the ForestWindEmitter field: Direction Nils Eikelenboom 6 04/18/2013 (6:34 pm)
Nodes get wrong position on import Collada [Solved] Nils Eikelenboom 5 04/11/2013 (7:51 am)
T3D 1.2 - Forest brushes corrupted after unrelated crashes Nils Eikelenboom 0 03/18/2013 (2:03 am)
AI player on path keeps on rotating own axis Nils Eikelenboom 19 03/11/2013 (10:20 pm)
Meshes & prefabs invisible when added to level Nils Eikelenboom 5 02/24/2013 (11:33 pm)
Flip 3d object Nils Eikelenboom 8 01/21/2013 (7:26 pm)
Get rid of mesh road 'stickiness' Nils Eikelenboom 0 10/05/2012 (10:20 am)
Shape visible in editor but not in scene (Solved) Nils Eikelenboom 11 10/04/2012 (6:56 am)

Torque 3D Beginner

Topic Author Replies Last Post
Dark theme for your world editor (T3D 3.6.1) Nils Eikelenboom 11 10/13/2014 (12:47 am)
T3D User Interface (Dark Theme/ GUI) 1.3 Nils Eikelenboom 11 07/20/2014 (10:50 pm)
Pick up a proximity mine Nils Eikelenboom 2 08/10/2013 (9:49 am)

Game Mechanics Kit

Topic Author Replies Last Post
Too buggy to be sold Nils Eikelenboom 1 02/27/2013 (8:23 am)

Universal AI Starter Kit

Topic Author Replies Last Post
Remove / Reduce slowing down at end of pace Nils Eikelenboom 4 08/25/2013 (7:39 pm)
setDamageDirection only if player is dead? Nils Eikelenboom 1 07/14/2013 (11:26 pm)