Game Development Community

Chris Calef's Forum Threads

RTS Starter Kit

Topic Author Replies Last Post
Invisible particles -- ScopeAlways Chris Calef 2 02/24/2006 (8:22 am)

Torque Game Builder

Topic Author Replies Last Post
GuiTextListCtrl clipping problem inside a scroll control. Chris Calef 0 05/03/2012 (6:02 pm)

Torque Game Engine

Topic Author Replies Last Post
Resources & ResourceInstance in 1.8? Chris Calef 0 01/30/2009 (4:27 pm)
Fun with BVH Files (the code) Chris Calef 25 05/22/2008 (5:29 am)
Limits to total number of animation sequences? Chris Calef 25 08/26/2007 (5:06 am)
Where have all the vertices gone? Chris Calef 5 09/19/2005 (8:28 am)
Details about stock torque player skeleton Chris Calef 4 12/30/2004 (8:18 pm)
Console functions not recognized Chris Calef 3 12/15/2003 (3:19 pm)

Torque Game Engine Advanced

Topic Author Replies Last Post
Lost in the new RenderInst... Chris Calef 3 03/03/2009 (3:51 pm)
interior textures suddenly disappearing in 1.7.1 Chris Calef 6 02/01/2009 (5:25 pm)
Resources & ResourceInstance in 1.8? Chris Calef 2 01/31/2009 (9:45 am)
tgea 1.8 porting docs? Chris Calef 3 01/29/2009 (8:39 pm)

Artist Corner

Topic Author Replies Last Post
Price of Ecstasy is going up, might want to grab if you're considering... Chris Calef 1 07/31/2009 (7:50 pm)

Technical Issues

Topic Author Replies Last Post
Adding new animated models that aren't players Chris Calef 5 10/09/2003 (6:13 am)
Newb -- openAL not loading in new torqueDemo app Chris Calef 0 08/21/2003 (2:49 pm)
Compiling tools with mingw? Chris Calef 0 08/21/2003 (1:58 pm)

Torque 3D Professional

Topic Author Replies Last Post
In VS2010, does anyone else have trouble saving workspace? Chris Calef 3 02/12/2015 (10:07 am)
Where is Torque's Deg2Rad / Rad2Deg functionality? Chris Calef 5 01/28/2015 (9:45 am)
How do new code files get into the project generator again? Chris Calef 3 01/19/2015 (3:14 pm)
PhysX problems... Chris Calef 4 12/27/2014 (11:49 am)
Debug mode, "unable to load game library", visual studio hints? Chris Calef 19 10/06/2014 (10:32 am)
Switching from old recast resource to 3.5.1 engine version Chris Calef 2 10/02/2014 (7:40 pm)
Could somebody remind me why we use S32/F32 syntax instead of simple int/float again? Chris Calef 5 09/27/2014 (5:41 pm)
Questions about protocols for code/script sharing. Chris Calef 4 09/24/2014 (9:41 am)
First time user impressions, include dts versions of dae files in repo? Chris Calef 13 09/21/2014 (1:27 am)
Project Manager, hard paths for include/lib directories? Chris Calef 2 09/18/2014 (4:34 pm)
Project Manager fails to build sln file for physx/recast build only. Chris Calef 7 09/15/2014 (6:44 pm)
Building T3D (dedicated server) on 64 bit Ubuntu 12.10 Chris Calef 17 11/23/2013 (2:02 pm)
T3D dedicated server, running in its own thread? Chris Calef 2 02/04/2013 (10:56 am)
(EDIT: FIXED.) Anybody got a stock T3D dedicated server I could jump into for testing real quick? Chris Calef 8 01/03/2013 (6:53 am)
Can anyone tell me what really happens when you switch between editors? Chris Calef 5 11/07/2012 (7:10 pm)
Strange behavior in the world editor: apparent loss of focus. Chris Calef 2 04/17/2012 (11:02 am)
Massive lag encountered using PrimBuild... Doing It Wrong? Chris Calef 16 03/09/2011 (1:14 am)
Triangle strip indices order? Chris Calef 41 02/28/2011 (2:11 pm)
Materials render problem in T3D Chris Calef 5 12/10/2010 (7:23 pm)