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Ammo Pigs!

by Chris Jorgensen · 02/07/2015 (1:04 pm) · 8 comments

This week I released Ammo Pigs, my 13th published game made with iTGB. I have been using this little engine since 2009, when we all struggled with squeezing out enough performance on an iPhone 3G. The mobile world moves so fast that 6 years ago feels like a different era. What a crazy run it has been!

  • Mini Shogi - 2009
  • Mini Chess (no page) - 2009
  • Mini Shatranj - 2009
  • Mini Makruk - 2009
  • Starcassone aka Xeno Sola - 2009
  • Zombie Karts - 2009
  • Cascadia Kart - 2010
  • Pinball Hockey - 2010
  • Cavorite - 2011
  • Cavorite 2 - 2012
  • Cavorite 3 - 2013
  • 2-bit Cowboy - 2014
  • Ammo Pigs - 2015
  • Wacky Wheels - 2015 - Coming soon!

  • (I should note all pre-2011 games are no longer available.)

    I've had a few folks ask why I've stuck with the old iTGB instead of migrate to the new T2D MIT. And the answer is because it's good enough and I can use my legacy code. Over the years, I've made a variety of small adjustments to the engine and to the workflow, allowing me to make increasingly bigger games. Plus, phones and tablets have come a long way since 2009. The performance flaws of the engine are less of an issue each year. So much so that I piggybacked off of the T2D Android migration and worked with Max Gaming Technology to port the engine to Android!


    I don't see myself dropping iTGB anytime soon. Wacky Wheels is built off the old TGB Kart Kit code -- though advanced quite a bit from the last version seen here. And after that, I have at least one more platformer to build off of my ever-evolving codebase.

    I think it's fair to say I have gotten my initial $99 (TGB) and $499 (iTGB) investments back.

    #1
    02/07/2015 (3:23 pm)
    I love the smell of bacon in the morning!

    41.media.tumblr.com/tumblr_m9j7oiMYBQ1qzhglpo1_500.jpg
    #2
    02/07/2015 (3:25 pm)
    Very cool, I dig the style of your games.

    Are you a one-person team or do you have help?

    #3
    02/08/2015 (5:31 am)
    Wacky Wheels!??? I love that game!!!! was very funny hahaha memories T_T
    #4
    02/08/2015 (10:50 am)
    cool game!
    #5
    02/08/2015 (2:24 pm)
    I love that 'DOS era gameplay and graphics' is a legitimate selling point these days ;). Just kidding - congrats on the cool-looking game!
    #6
    02/11/2015 (1:34 pm)
    Thanks for the nice comments. I think I'm the last man standing with iTGB. :)

    As far as art goes, it's a mix of me and contractors. The Cavorite games, 2-bit Cowboy, and Wacky Wheels are majority someone else. The rest of them are majority me.
    #7
    02/12/2015 (12:28 am)
    Glad to see someone still using the pre-MIT versions. Basically the last man standing. Nice games as well.
    #8
    02/13/2015 (4:38 am)
    double post