James, Ian and Dylan over at InstantAction sent us a hilarious promotional video that they created for Lore Aftermath (which you can play on instantaction.com), check it out.
Author Logan Foster Date 01/30/2009 (9:09 pm) Comment 11 comments
SpriteWorks is a utility that converts 3D models (DTS,X,FBX) into static or animated 2D sprite sheets. This is an ideal tool for any 2D game from RPG/RTS to arcade shooters - you can find free 3D models on TurboSquid and drop them into your 2D games very easily. SpriteWorks creates animated sprite sheets based on shape animation, axis rotation, or both.
Author John Kanalakis Date 01/29/2009 (5:19 pm) Comment 21 comments
MiniOne Racing got an article in the last issue of french magazine Joystick. It's not the first time one of our game get an article on a magazine but ...
Author Mathieu Date 01/29/2009 (1:10 am) Comment 4 comments
I have just posted an article at Make It Big In Games about the way we divided the company equity at Push Button Labs.
Author Jeff Tunnell Date 01/28/2009 (1:29 pm) Comment 4 comments
A quick look at the past, present, and future, updating folks with regards to things I'm working on that may affect them.
Author Edward F. Maurina III Date 01/26/2009 (10:23 pm) Comment 13 comments
Clonk Extreme is a fast paced online multiplayer title developed using the TGE. Having put together an updated set of screenshots and in-game footage induced me to share this with the GG community.
Author Matthes Bender Date 01/21/2009 (5:12 am) Comment 25 comments
We finally made it over to TGEA 1.7.1 with Z-Day after a few months of fighting bugs and learning the new features, here's the results.
Author Andy Rollins Date 01/16/2009 (10:16 am) Comment 15 comments






